greenpool.dev
Offline 193.81.122.89:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW28d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 14/500
- 127/100
- 35/225
- 8/700
- 36/700
- 136/200
Quick answers
from the figures on this pageWipe schedule
What happens on greenpool.dev when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 2 hours.
What wipe timing does greenpool.dev follow?
The only wipe for greenpool.dev is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days 7 hours ago.
Tag meanings
How should you read the tags on greenpool.dev?
These are the tags greenpool.dev publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show greenpool.dev?
Rust Metrics lists featuring greenpool.dev: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does greenpool.dev hold among Rust servers?
Ranking for greenpool.dev: #15,812 on seven-day player hours, top 72% of all ranked servers.
How full does greenpool.dev get?
greenpool.dev is not responding; status offline, last seen 20 days 5 hours ago.
Server
Where does greenpool.dev sit?
Reading: location. greenpool.dev gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 193.81.122.89:28015.
What Rust version is greenpool.dev on?
Reading: greenpool.dev, Rust network protocol 2634 and build 166652, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is greenpool.dev, and is it online now?
greenpool.dev reports offline. The last reading came 20 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.
Settings and map
How is greenpool.dev configured, and what rules are in force?
Check: gather rate. The name greenpool.dev does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is greenpool.dev on?
Procedural map on greenpool.dev, made by the game's generator.
How to join
What do you do to join greenpool.dev?
Press F1 in Rust and enter client.connect 193.81.122.89:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.