My Rust server | Powered by AMP
Offline 193.56.116.91:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 43/500
- 135/100
- 48/225
- 17/700
- 1/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
How often does My Rust server | Powered by AMP wipe, and when?
The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 19 hours ago.
Tag meanings
Which tags does My Rust server | Powered by AMP carry, and what do they mean?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Rust server | Powered by AMP?
These Rust Metrics lists carry My Rust server | Powered by AMP: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Rust server | Powered by AMP hold among Rust servers?
Ranking for My Rust server | Powered by AMP: #15,351 on seven-day player hours, top 69% of all ranked servers.
What player count does My Rust server | Powered by AMP carry?
Reading for My Rust server | Powered by AMP: offline at this moment; last seen 28 hours ago. A seven-day average of 0 players is the reading.
Server
What location is My Rust server | Powered by AMP hosted in?
No region tag on My Rust server | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 193.56.116.91:28015.
What Rust version is My Rust server | Powered by AMP on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Rust server | Powered by AMP. Matching protocol is required to join. Let Steam update your game.
Is My Rust server | Powered by AMP up, and how often does it stay up?
Reading: offline. My Rust server | Powered by AMP last answered 28 hours ago. Reading: 4% uptime over the last 1 full day. It was up 1 of 24 hours. The first sighting on Rust Metrics was 27 October 2026.
Settings and map
What settings and rules apply on My Rust server | Powered by AMP?
Reading the name gives no gather rate for My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Rust server | Powered by AMP?
Check: map. Procedural, generated by the game, on My Rust server | Powered by AMP.
Join
How can you get onto My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 193.56.116.91:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.