RUST METRICSFlight deck · live data
Data live Servers11,865 Players95,534 Populated3,881 Fresh wipes 3 h381 Scan5 min
‹ All servers193.56.116.51:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust server | Powered by AMP

Offline 193.56.116.51:28015 checked 15d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,244top 71%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does My Rust server | Powered by AMP follow?

The rhythm of My Rust server | Powered by AMP's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 23 days 6 hours ago.

Lists and filters

How should you read the tags on My Rust server | Powered by AMP?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from My Rust server | Powered by AMP. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Rust server | Powered by AMP: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does My Rust server | Powered by AMP sit in the rankings?

Player hours over seven days put My Rust server | Powered by AMP at #15,244, in the top 71% of all ranked servers.

What is the population on My Rust server | Powered by AMP?

Status for My Rust server | Powered by AMP: offline. Last seen 15 days 16 hours ago.

Operator and location

What location is My Rust server | Powered by AMP hosted in?

No region tag on My Rust server | Powered by AMP. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 193.56.116.51:28015.

What Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 167781 on Windows is the build My Rust server | Powered by AMP runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP reports offline. The last reading came 15 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 October 2026.

Rules and settings

What settings and rules apply on My Rust server | Powered by AMP?

Reading the name gives no gather rate for My Rust server | Powered by AMP. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Rust server | Powered by AMP?

The game generates a procedural map for My Rust server | Powered by AMP.

How to join

What do you do to join My Rust server | Powered by AMP?

To join: start Rust, press F1 and type client.connect 193.56.116.51:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.