SoloOffline2
Offline 193.47.34.190:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 17:39 UTC34d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 124/100
- 81/225
- 29/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageWipe timing
What happens on SoloOffline2 when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does SoloOffline2 follow?
The rhythm of SoloOffline2's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 34 days 7 hours ago the current world was made.
Tags
How should you read the tags on SoloOffline2?
These are the tags SoloOffline2 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SoloOffline2 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring SoloOffline2: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does SoloOffline2 hold among Rust servers?
Player hours over seven days put SoloOffline2 at #13,680, in the top 61% of all ranked servers.
What player count does SoloOffline2 carry?
Status for SoloOffline2: offline. Last seen 34 days 6 hours ago.
Server
Where does SoloOffline2 sit?
Reading: location. SoloOffline2 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 193.47.34.190:28015.
What Rust version is SoloOffline2 on?
Reading: SoloOffline2, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on SoloOffline2, and is it online?
SoloOffline2 reports offline. The last reading came 34 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on SoloOffline2?
Check: gather rate. The name SoloOffline2 does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on SoloOffline2?
The game generates a procedural map for SoloOffline2.
Connection
What do you do to join SoloOffline2?
To join: start Rust, press F1 and type client.connect 193.47.34.190:28015. Or press Launch Rust here and Steam opens the game and connects you.