RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,840 Populated3,354 Fresh wipes 3 h124 Scan5 min
‹ All servers193.31.31.104:28032
Offline Full Queue Fresh wipe Wipe due No query

[U.S]OzziGaming Vanilla | Bi-Weekly |

Offline 193.31.31.104:28032 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,344top 69%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe, and when?

The rhythm of [U.S]OzziGaming Vanilla | Bi-Weekly |'s wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 9 hours ago the current world was made.

Tag meanings

How should you read the tags on [U.S]OzziGaming Vanilla | Bi-Weekly |?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from [U.S]OzziGaming Vanilla | Bi-Weekly |. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [U.S]OzziGaming Vanilla | Bi-Weekly |?

These Rust Metrics lists carry [U.S]OzziGaming Vanilla | Bi-Weekly |: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does [U.S]OzziGaming Vanilla | Bi-Weekly | sit in the rankings?

Ranking for [U.S]OzziGaming Vanilla | Bi-Weekly |: #15,344 on seven-day player hours, top 69% of all ranked servers.

What player count does [U.S]OzziGaming Vanilla | Bi-Weekly | carry?

Reading for [U.S]OzziGaming Vanilla | Bi-Weekly |: offline at this moment; last seen 5 days 6 hours ago. A seven-day average of 0 players is the reading.

Server

Where does [U.S]OzziGaming Vanilla | Bi-Weekly | sit?

No region comes from [U.S]OzziGaming Vanilla | Bi-Weekly |. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 193.31.31.104:28032.

What Rust version is [U.S]OzziGaming Vanilla | Bi-Weekly | on?

Rust network protocol 2634 and build 166652 on Linux is the build [U.S]OzziGaming Vanilla | Bi-Weekly | runs. Matching protocol is required to join. Let Steam update your game.

Is [U.S]OzziGaming Vanilla | Bi-Weekly | up, and how often does it stay up?

Check: connection. [U.S]OzziGaming Vanilla | Bi-Weekly | is offline at this moment. Last contact was 5 days 6 hours ago. Uptime for the last 7 full days: 66 of 168 hours, or 39%. The first sighting on Rust Metrics was 5 October 2026.

Settings and map

What settings and rules apply on [U.S]OzziGaming Vanilla | Bi-Weekly |?

Check: gather rate. The name [U.S]OzziGaming Vanilla | Bi-Weekly | does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [U.S]OzziGaming Vanilla | Bi-Weekly | on?

Size 3,000 and seed 1: the game generates the procedural map on [U.S]OzziGaming Vanilla | Bi-Weekly | from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto [U.S]OzziGaming Vanilla | Bi-Weekly |?

Check: join. Open Rust, press F1, then enter client.connect 193.31.31.104:28032. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.