My Server Name
Offline 193.29.56.27:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 134/100
- 33/225
- 7/700
- 4/200
- 0/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does My Server Name follow?
The rhythm of My Server Name's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 47 days 10 hours ago the current world was made.
Tag meanings
How should you read the tags on My Server Name?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #13,312, in the top – of all ranked servers.
What player count does My Server Name carry?
Status for My Server Name: offline. Last seen 43 days 12 hours ago.
Server details
Which location does My Server Name run from?
Reading: location. My Server Name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 193.29.56.27:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Server Name, and is it online now?
My Server Name reports offline. The last reading came 43 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Settings and map
What rules does My Server Name enforce, and what are its settings?
No gather rate appears in the name: My Server Name. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.
What map is My Server Name on?
Check: map. Procedural, generated by the game, on My Server Name.
How to join
How can you get onto My Server Name?
Press F1 in Rust and enter client.connect 193.29.56.27:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.