RUST METRICSFlight deck · live data
Data live Servers11,824 Players96,179 Populated3,864 Fresh wipes 3 h529 Scan5 min
‹ All servers193.29.139.147:28100
Offline Full Queue Fresh wipe Wipe due No query

AGENTHARNESS

Offline 193.29.139.147:28100 checked 43d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,493no region published
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 09:36 UTC43d ago 0 – running 0
Tue 15 Sep, 18:17 UTC44d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on AGENTHARNESS?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does AGENTHARNESS follow?

To tell the rhythm of AGENTHARNESS, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 43 days 11 hours ago.

Tags

Which tags does AGENTHARNESS carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from AGENTHARNESS. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does AGENTHARNESS appear in Rust Metrics lists and filters?

Rust Metrics lists featuring AGENTHARNESS: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does AGENTHARNESS hold among Rust servers?

Player hours over seven days put AGENTHARNESS at #15,493, in the top – of all ranked servers.

How full does AGENTHARNESS get?

AGENTHARNESS is not responding; status offline, last seen 43 days 11 hours ago.

Operator and location

Where does AGENTHARNESS sit?

No region comes from AGENTHARNESS. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 193.29.139.147:28100.

What Rust version is AGENTHARNESS on?

Reading: AGENTHARNESS, Rust network protocol 2633 and build 162929, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on AGENTHARNESS, and is it online?

Check: connection. AGENTHARNESS is offline at this moment. Last contact was 43 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.

Map and rules

How is AGENTHARNESS configured, and what rules are in force?

Check: gather rate. The name AGENTHARNESS does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is off. That is Valve's anti-cheat.

Connection

How can you get onto AGENTHARNESS?

To join: start Rust, press F1 and type client.connect 193.29.139.147:28100. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Game build reading: 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.