Billy_Bob28
Offline 193.27.19.7:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 129/100
- 36/225
- 12/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
How often does Billy_Bob28 wipe, and when?
The rhythm of Billy_Bob28's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 11 hours ago.
Tag meanings
Which tags does Billy_Bob28 carry, and what do they mean?
Tags published by Billy_Bob28, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Billy_Bob28?
These Rust Metrics lists carry Billy_Bob28: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Billy_Bob28 hold among Rust servers?
Player hours over seven days put Billy_Bob28 at #13,253, in the top – of all ranked servers.
What is the population on Billy_Bob28?
Status for Billy_Bob28: offline. Last seen 43 days 10 hours ago.
Operator and location
What location is Billy_Bob28 hosted in?
No region tag on Billy_Bob28. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 193.27.19.7:28015.
What Rust version is Billy_Bob28 on?
Reading: Billy_Bob28, Rust network protocol 2633 and build 163794, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Billy_Bob28, and is it online?
Billy_Bob28 reports offline. The last reading came 43 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Settings and map
How is Billy_Bob28 configured, and what rules are in force?
Reading the name gives no gather rate for Billy_Bob28. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Billy_Bob28?
The game generates a procedural map for Billy_Bob28.
Join
How do you connect to Billy_Bob28?
Press F1 in Rust and enter client.connect 193.27.19.7:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.