myserver
Offline 193.27.19.110:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 08:07 UTC31d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 123/100
- 38/225
- 15/700
- 2/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
What happens on myserver when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 8 hours in.
How often does myserver wipe, and when?
Its rhythm cannot be told from the wipes of myserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 21 hours ago.
Lists and filters
How should you read the tags on myserver?
Tags published by myserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show myserver?
On Rust Metrics, myserver sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does myserver sit in the rankings?
Ranking for myserver: #14,546 on seven-day player hours, top 61% of all ranked servers.
How full does myserver get?
Status for myserver: offline. Last seen 31 days 11 hours ago.
Operator and location
What location is myserver hosted in?
No region tag on myserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 193.27.19.110:28015.
What Rust version is myserver on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by myserver. Matching protocol is required to join. Let Steam update your game.
What is the uptime on myserver, and is it online?
myserver reports offline. The last reading came 31 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.
Map and rules
What settings and rules apply on myserver?
Check: gather rate. The name myserver does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
What map is myserver on?
Check: map. Procedural, generated by the game, on myserver.
Connection
How can you get onto myserver?
Press F1 in Rust and enter client.connect 193.27.19.110:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.