RUST METRICSFlight deck · live data
Data live Servers11,768 Players69,537 Populated3,438 Fresh wipes 3 h214 Scan5 min
‹ All servers193.234.38.34:28010
Offline Full Queue Fresh wipe Wipe due No query

My Carbon Test Server

Offline 193.234.38.34:28010 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,769top 44%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does My Carbon Test Server wipe, and when?

To tell the rhythm of My Carbon Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 13 hours ago.

Tags

How should you read the tags on My Carbon Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from My Carbon Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Carbon Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Carbon Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does My Carbon Test Server sit in the rankings?

Ranking for My Carbon Test Server: #9,769 on seven-day player hours, top 44% of all ranked servers.

What is the population on My Carbon Test Server?

Reading for My Carbon Test Server: offline at this moment; last seen 3 days 9 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does My Carbon Test Server sit?

Reading: location. My Carbon Test Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 193.234.38.34:28010.

What Rust version is My Carbon Test Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Carbon Test Server. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Carbon Test Server, and is it online?

Check: connection. My Carbon Test Server is offline at this moment. Last contact was 3 days 9 hours ago. Reading: 37% uptime over the last 7 full days. It was up 62 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on My Carbon Test Server?

Check: gather rate. The name My Carbon Test Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

What map is My Carbon Test Server on?

The game generates a procedural map for My Carbon Test Server.

How to join

What do you do to join My Carbon Test Server?

Press F1 in Rust and enter client.connect 193.234.38.34:28010. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.