Jump Hub
Offline 193.234.38.34:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:39 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 18:43 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 16:44 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 20:42 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 19:25 UTC6d ago | 0 | – | 2.9 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/300
- 55/100
- 60/3300
- 3/300
- 6/50
- 0/100
Quick answers
from the figures on this pageReset cycle
What wipe timing does Jump Hub follow?
None of the resets on Jump Hub counts as a wipe; it makes a new world every few hours and keeps no wipe schedule.
Tag meanings
How should you read the tags on Jump Hub?
Tags published by Jump Hub, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; ^x (Unknown flag): Facepunch documents no meaning for this flag. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Jump Hub?
On Rust Metrics, Jump Hub sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does Jump Hub sit in the rankings?
Player hours over seven days put Jump Hub at #12,274, in the top 55% of all ranked servers.
How full does Jump Hub get?
Reading for Jump Hub: offline at this moment; last seen 42 hours ago. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Which location does Jump Hub run from?
No region comes from Jump Hub. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 193.234.38.34:28015.
What Rust version is Jump Hub on?
Reading: Jump Hub, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Jump Hub up, and how often does it stay up?
Reading: offline. Jump Hub last answered 42 hours ago. Reading: 11% uptime over the last 7 full days. It was up 19 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.
Rules and settings
What settings and rules apply on Jump Hub?
Reading the name gives no gather rate for Jump Hub. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Jump Hub?
Check: map. Procedural, generated by the game, on Jump Hub.
Join
How can you get onto Jump Hub?
To join: start Rust, press F1 and type client.connect 193.234.38.34:28015. Or press Launch Rust here and Steam opens the game and connects you.