Content-Farmer
Online 193.23.126.25:27084 checked 11m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 78,977–82,015 · memory 1,584 MBUptime
0 h 52 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 17:46 UTC5d ago | 0 | – | running | 0 |
| Tue 20 Oct, 21:16 UTC8d ago | 1 | halved by day 1 | 3.9 days | 0 |
| Sun 11 Oct, 11:12 UTC18d ago | 1 | halved by day 1 | 9.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/500
- 135/100
- 188/225
- 72/700
- 208/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What happens on Content-Farmer when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.
How often does Content-Farmer wipe, and when?
No next wipe can be predicted for Content-Farmer, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 1 hours ago the current world was made.
Tag meanings
How should you read the tags on Content-Farmer?
These are the tags Content-Farmer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Content-Farmer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Content-Farmer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Content-Farmer hold among Rust servers?
Ranking for Content-Farmer: #15,289 on seven-day player hours, top 69% of all ranked servers.
How full does Content-Farmer get?
Current headcount on Content-Farmer: 0 players, 24 slots available. Check: player average. 0 over the last seven days.
Operator and location
Where does Content-Farmer sit?
No region tag on Content-Farmer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 193.23.126.25:27084.
What Rust version is Content-Farmer on?
Reading: Content-Farmer, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Content-Farmer within range?
Over the last 48 hours the average was 60 server fps; the floor was 60. Check: entities. The peak was 82,015, counting buildings, deployables and the rest of the world. Reading: 2,126 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Content-Farmer, and is it online now?
Check: connection. Content-Farmer is online at this moment. By its reported uptime, the last restart was roughly 52 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on Content-Farmer?
Check: gather rate. The name Content-Farmer does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Content-Farmer?
Size 3,800 and seed 100: the game generates the procedural map on Content-Farmer from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto Content-Farmer?
Press F1 in Rust and enter client.connect 193.23.126.25:27084. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.