RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,455 Populated3,980 Fresh wipes 3 h459 Scan5 min
‹ All servers193.23.126.25:27084
Online Full Queue Fresh wipe Wipe due No query

Content-Farmer

Online 193.23.126.25:27084 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 6 12 18 24 PAX 0 /24

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 60 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,576 ×1000

Entities

48 h range 78,977–82,015 · memory 1,584 MB
1239 ET SINCE RESTART 00:52

Uptime

0 h 52 min since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory1,584MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:46 UTC5d ago 0 – running 0
Tue 20 Oct, 21:16 UTC8d ago 1 halved by day 1 3.9 days 0
Sun 11 Oct, 11:12 UTC18d ago 1 halved by day 1 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Content-Farmer when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 1 it fell below half.

How often does Content-Farmer wipe, and when?

No next wipe can be predicted for Content-Farmer, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 1 hours ago the current world was made.

Tag meanings

How should you read the tags on Content-Farmer?

These are the tags Content-Farmer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Content-Farmer appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Content-Farmer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Content-Farmer hold among Rust servers?

Ranking for Content-Farmer: #15,289 on seven-day player hours, top 69% of all ranked servers.

How full does Content-Farmer get?

Current headcount on Content-Farmer: 0 players, 24 slots available. Check: player average. 0 over the last seven days.

Operator and location

Where does Content-Farmer sit?

No region tag on Content-Farmer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 193.23.126.25:27084.

What Rust version is Content-Farmer on?

Reading: Content-Farmer, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Content-Farmer within range?

Over the last 48 hours the average was 60 server fps; the floor was 60. Check: entities. The peak was 82,015, counting buildings, deployables and the rest of the world. Reading: 2,126 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Content-Farmer, and is it online now?

Check: connection. Content-Farmer is online at this moment. By its reported uptime, the last restart was roughly 52 minutes ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Content-Farmer?

Check: gather rate. The name Content-Farmer does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Content-Farmer?

Size 3,800 and seed 100: the game generates the procedural map on Content-Farmer from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Content-Farmer?

Press F1 in Rust and enter client.connect 193.23.126.25:27084. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp24
Max players The server holds 24 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.