Don't be a sore loser
Online 193.192.59.62:28300 checked 11m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 44 · below 20 is lag, below 10 is badEntities
48 h range 14,516–16,839 · memory 1,358 MBUptime
6 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:27 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 423/450
- 261/300
- 101/350
- 151/400
- 48/200
- 93/100
Quick answers
from the figures on this pageWipe schedule
What happens on Don't be a sore loser when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Don't be a sore loser wipe, and when?
The only wipe for Don't be a sore loser is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 19 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does Don't be a sore loser carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules from Don't be a sore loser. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Don't be a sore loser?
These Rust Metrics lists carry Don't be a sore loser: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does Don't be a sore loser sit in the rankings?
Player hours over seven days put Don't be a sore loser at #15,335, in the top 69% of all ranked servers.
What player count does Don't be a sore loser carry?
Current headcount on Don't be a sore loser: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Server details
Which location does Don't be a sore loser run from?
Reading: location. Don't be a sore loser gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 193.192.59.62:28300.
What Rust version is Don't be a sore loser on?
Reading: Don't be a sore loser, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Don't be a sore loser?
Check: fps. Average 59 server fps over the last 48 hours, low of 44. Within range. Peak entity count: 16,839. Buildings, deployables and all else included. Reading: 1,478 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Don't be a sore loser, and is it online now?
Reading: online. Don't be a sore loser answers right now. Reading: uptime. About 6 days 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on Don't be a sore loser?
Check: gather rate. The name Don't be a sore loser does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Don't be a sore loser?
Size 2,000 and seed 2147483647: the game generates the procedural map on Don't be a sore loser from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to Don't be a sore loser?
Press F1 in Rust and enter client.connect 193.192.59.62:28300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.