RUST METRICSFlight deck · live data
Data live Servers11,824 Players75,694 Populated3,728 Fresh wipes 3 h230 Scan5 min
‹ All servers193.192.59.62:28300
Online Full Queue Fresh wipe Wipe due No query

Don't be a sore loser

Online 193.192.59.62:28300 checked 11m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 44 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 14,804 ×1000

Entities

48 h range 14,516–16,839 · memory 1,358 MB
1239 ET SINCE RESTART 6D 17H

Uptime

6 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory1,358MBat the last reading
REC 1

Players

AveragePeak
0123415:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:27 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Don't be a sore loser when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Don't be a sore loser wipe, and when?

The only wipe for Don't be a sore loser is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 19 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does Don't be a sore loser carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules from Don't be a sore loser. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Don't be a sore loser?

These Rust Metrics lists carry Don't be a sore loser: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Don't be a sore loser sit in the rankings?

Player hours over seven days put Don't be a sore loser at #15,335, in the top 69% of all ranked servers.

What player count does Don't be a sore loser carry?

Current headcount on Don't be a sore loser: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server details

Which location does Don't be a sore loser run from?

Reading: location. Don't be a sore loser gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 193.192.59.62:28300.

What Rust version is Don't be a sore loser on?

Reading: Don't be a sore loser, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Don't be a sore loser?

Check: fps. Average 59 server fps over the last 48 hours, low of 44. Within range. Peak entity count: 16,839. Buildings, deployables and all else included. Reading: 1,478 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is Don't be a sore loser, and is it online now?

Reading: online. Don't be a sore loser answers right now. Reading: uptime. About 6 days 17 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Don't be a sore loser?

Check: gather rate. The name Don't be a sore loser does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Don't be a sore loser?

Size 2,000 and seed 2147483647: the game generates the procedural map on Don't be a sore loser from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to Don't be a sore loser?

Press F1 in Rust and enter client.connect 193.192.59.62:28300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.