RUST METRICSFlight deck · live data
Data live Servers11,626 Players40,285 Populated2,838 Fresh wipes 3 h132 Scan5 min
‹ All servers193.186.9.187:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 193.186.9.187:28015 checked 51m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 118 SERVER FPS

Server fps

48 h low 118 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 140,630 ×1000

Entities

48 h range 101,000–140,630 · memory 3,723 MB
1239 ET SINCE RESTART 00:17

Uptime

0 h 17 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,090top 41%
No wipesresets17 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory3,723MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0022:0003:0005:0006:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0022:0003:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 30 Oct, 03:56 UTC55m ago – – – 1
Thu 29 Oct, 06:44 UTC22h ago – – – 0
Thu 29 Oct, 06:08 UTC22h ago – – – 1
Thu 29 Oct, 05:41 UTC23h ago – – – 1
Thu 29 Oct, 03:44 UTC1d ago – – – 0
Thu 29 Oct, 03:38 UTC1d ago – – – 0
Thu 29 Oct, 03:28 UTC1d ago – – – 0
Thu 29 Oct, 03:16 UTC1d ago – – – 1
Wed 28 Oct, 22:36 UTC1d ago – – – 0
Wed 28 Oct, 22:34 UTC1d ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does My Rust Server wipe, and when?

A new world is made every few hours by My Rust Server, which keeps no wipe schedule; those resets are not wipes.

Tag meanings

How should you read the tags on My Rust Server?

Tags published by My Rust Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does My Rust Server hold among Rust servers?

Ranking for My Rust Server: #9,090 on seven-day player hours, top 41% of all ranked servers.

How full does My Rust Server get?

Reading for My Rust Server: offline at this moment; last seen 51 minutes ago. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 04:00 UTC, 1 players on average.

Operator and location

Where does My Rust Server sit?

No region comes from My Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 193.186.9.187:28015.

What Rust version is My Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by My Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for My Rust Server?

Check: fps. Average 153 server fps over the last 48 hours, low of 118. Within range. Check: entities. The peak was 140,630, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,723 MB. What players call lag comes from low fps and an entity count on the rise.

Is My Rust Server up, and how often does it stay up?

My Rust Server reports offline. The last reading came 51 minutes ago. By its reported uptime, the last restart was roughly 17 minutes ago. Uptime for the last 7 full days: 12 of 168 hours, or 7%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is My Rust Server configured, and what rules are in force?

Check: gather rate. The name My Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust Server?

Check: map. Procedural, size 4,500, seed 75241914, generated by the game on My Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

What do you do to join My Rust Server?

Press F1 in Rust and enter client.connect 193.186.9.187:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.