A Rust Server by Servertux.net
Offline 193.135.9.148:28022 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 146/500
- 123/100
- 188/225
- 78/700
- 10/200
- 20/1000
Quick answers
from the figures on this pageReset cycle
How often does A Rust Server by Servertux.net wipe, and when?
The rhythm of A Rust Server by Servertux.net's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 32 days ago.
Lists and filters
Which tags does A Rust Server by Servertux.net carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from A Rust Server by Servertux.net. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Rust Server by Servertux.net?
These Rust Metrics lists carry A Rust Server by Servertux.net: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does A Rust Server by Servertux.net hold among Rust servers?
Ranking for A Rust Server by Servertux.net: #16,967 on seven-day player hours, top 72% of all ranked servers.
How full does A Rust Server by Servertux.net get?
Status for A Rust Server by Servertux.net: offline. Last seen 31 days 23 hours ago.
Server
What location is A Rust Server by Servertux.net hosted in?
No region comes from A Rust Server by Servertux.net. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 193.135.9.148:28022.
What Rust version is A Rust Server by Servertux.net on?
Rust network protocol 2633 and build 165217 on Linux is the build A Rust Server by Servertux.net runs. Check: protocol. To join, your game must match; Steam handles the update.
Is A Rust Server by Servertux.net up, and how often does it stay up?
Reading: offline. A Rust Server by Servertux.net last answered 31 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Settings and map
What rules does A Rust Server by Servertux.net enforce, and what are its settings?
Check: gather rate. The name A Rust Server by Servertux.net does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Rust Server by Servertux.net?
The game generates a procedural map for A Rust Server by Servertux.net.
How to join
How do you connect to A Rust Server by Servertux.net?
Check: join. Open Rust, press F1, then enter client.connect 193.135.9.148:28022. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.