DRZ
Offline 193.116.193.228:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 07:07 UTC11d ago | 1 | – | running | 1 |
| Wed 14 Oct, 00:09 UTC15d ago | 1 | – | 4.3 days | 1 |
| Sun 4 Oct, 00:09 UTC25d ago | 1 | held half | 10 days | 1 |
| Sat 3 Oct, 00:28 UTC26d ago | 1 | – | 1 days | 1 |
| Fri 2 Oct, 00:33 UTC27d ago | 1 | – | 1 days | 1 |
| Thu 1 Oct, 00:54 UTC28d ago | 1 | – | 1 days | 1 |
| Wed 30 Sep, 09:50 UTC29d ago | 1 | – | 0.6 days | 1 |
| Tue 22 Sep, 21:46 UTC36d ago | 1 | – | 7.5 days | 1 |
| Tue 22 Sep, 04:09 UTC37d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 135/100
- 184/225
- 95/700
- 240/700
- 349/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on DRZ?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does DRZ wipe?
There is no next wipe to predict: DRZ wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 11 days 9 hours ago.
Lists and filters
Which tags does DRZ carry, and what do they mean?
These are the tags DRZ publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does DRZ appear in Rust Metrics lists and filters?
Rust Metrics lists featuring DRZ: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does DRZ hold among Rust servers?
Ranking for DRZ: #15,281 on seven-day player hours, top 69% of all ranked servers.
What is the population on DRZ?
Reading for DRZ: offline at this moment; last seen 10 days 12 hours ago.
Operator and location
What location is DRZ hosted in?
No region comes from DRZ. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 193.116.193.228:28015.
What Rust version is DRZ on?
Rust network protocol 2634 and build 167781 on Windows is the build DRZ runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on DRZ, and is it online?
Reading: offline. DRZ last answered 10 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Settings and map
How is DRZ configured, and what rules are in force?
Check: gather rate. The name DRZ does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is DRZ on?
Check: map. Procedural, generated by the game, on DRZ.
Join
How can you get onto DRZ?
Check: join. Open Rust, press F1, then enter client.connect 193.116.193.228:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.