My Local Test Server
Offline 193.115.97.36:28015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:50 UTC15d ago | 1 | – | running | 0 |
| Fri 2 Oct, 16:21 UTC25d ago | 1 | held half | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 175/500
- 123/100
- 186/225
- 132/700
- 16/200
- 55/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on My Local Test Server?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 1 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does My Local Test Server wipe, and when?
To tell the rhythm of My Local Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days ago the current world was made.
Tags
Which tags does My Local Test Server carry, and what do they mean?
These are the tags My Local Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Local Test Server?
Rust Metrics lists featuring My Local Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Local Test Server sit in the rankings?
Ranking for My Local Test Server: #14,643 on seven-day player hours, top 67% of all ranked servers.
What player count does My Local Test Server carry?
Status for My Local Test Server: offline. Last seen 15 days ago.
Server details
Where does My Local Test Server sit?
Reading: location. My Local Test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 193.115.97.36:28015.
What Rust version is My Local Test Server on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by My Local Test Server. To get in, your game needs the same protocol; Steam applies the update.
Is My Local Test Server up, and how often does it stay up?
Check: connection. My Local Test Server is offline at this moment. Last contact was 15 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 20 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on My Local Test Server?
Reading the name gives no gather rate for My Local Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.
What map is My Local Test Server on?
The game generates a procedural map for My Local Test Server.
Connection
How do you connect to My Local Test Server?
Check: join. Open Rust, press F1, then enter client.connect 193.115.97.36:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.