ASHFALL | LAST STAND
Offline 192.99.75.83:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 00:28 UTC8d ago | 3 | – | running | 0 |
| Sat 17 Oct, 23:08 UTC10d ago | 3 | held half | 2.1 days | 0 |
| Fri 16 Oct, 23:08 UTC11d ago | 4 | – | 1 days | 4 |
| Thu 15 Oct, 21:37 UTC12d ago | 5 | – | 1.1 days | 0 |
| Thu 15 Oct, 01:31 UTC12d ago | 5 | – | 0.8 days | 2 |
| Wed 14 Oct, 00:45 UTC13d ago | 4 | – | 1 days | 0 |
| Thu 1 Oct, 18:00 UTC FW26d ago | 25 | halved by day 6 | 12.3 days | 6 |
| Thu 1 Oct, 00:16 UTC27d ago | 25 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 130/100
- 55/225
- 47/700
- 11/200
- 14/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ASHFALL | LAST STAND?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 3 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does ASHFALL | LAST STAND wipe?
No next wipe can be predicted for ASHFALL | LAST STAND, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 8 days ago.
Tags
How should you read the tags on ASHFALL | LAST STAND?
Tags published by ASHFALL | LAST STAND, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show ASHFALL | LAST STAND?
These Rust Metrics lists carry ASHFALL | LAST STAND: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does ASHFALL | LAST STAND sit in the rankings?
Ranking for ASHFALL | LAST STAND: #15,409 on seven-day player hours, top 69% of all ranked servers.
What player count does ASHFALL | LAST STAND carry?
Reading for ASHFALL | LAST STAND: offline at this moment; last seen 7 days ago. Seven-day reading: 0 players on average.
Server
Where does ASHFALL | LAST STAND sit?
No region comes from ASHFALL | LAST STAND. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 192.99.75.83:28015.
What Rust version is ASHFALL | LAST STAND on?
Rust network protocol 2634 and build 167781 on Linux is the build ASHFALL | LAST STAND runs. Matching protocol is required to join. Let Steam update your game.
Is ASHFALL | LAST STAND up, and how often does it stay up?
Check: connection. ASHFALL | LAST STAND is offline at this moment. Last contact was 7 days ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on ASHFALL | LAST STAND?
Reading the name gives no gather rate for ASHFALL | LAST STAND. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is ASHFALL | LAST STAND on?
Check: map. Procedural, size 3,000, generated by the game, on ASHFALL | LAST STAND.
How to join
How do you connect to ASHFALL | LAST STAND?
Check: join. Open Rust, press F1, then enter client.connect 192.99.75.83:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.