WarDogs | 2x | BiWeekly | Quad
Offline NA 192.99.75.79:29496 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 08:09 UTC, in 4h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 3/100
- 2/75
- 3/100
- 139/200
- 174/200
- 301/370
Quick answers
from the figures on this pageWipe schedule
When does WarDogs | 2x | BiWeekly | Quad wipe?
From biweekly: 14 days after its last wipe, the next wipe of WarDogs | 2x | BiWeekly | Quad is an estimate. On Thursday 29 October at 08:09 UTC its next wipe is due. The world it runs now was made 27 days 19 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Lists and filters
How should you read the tags on WarDogs | 2x | BiWeekly | Quad?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; modded (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America from WarDogs | 2x | BiWeekly | Quad. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does WarDogs | 2x | BiWeekly | Quad appear in Rust Metrics lists and filters?
On Rust Metrics, WarDogs | 2x | BiWeekly | Quad sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Occupancy
Where does WarDogs | 2x | BiWeekly | Quad sit in the rankings?
Ranked by seven-day player hours, WarDogs | 2x | BiWeekly | Quad sits at #16,084 and #1,598 in North America, inside the top 69%.
How full does WarDogs | 2x | BiWeekly | Quad get?
WarDogs | 2x | BiWeekly | Quad is not responding; status offline, last seen 27 days 8 hours ago.
Server details
What location is WarDogs | 2x | BiWeekly | Quad hosted in?
WarDogs | 2x | BiWeekly | Quad gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 192.99.75.79:29496.
What Rust version is WarDogs | 2x | BiWeekly | Quad on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by WarDogs | 2x | BiWeekly | Quad. Matching protocol is required to join. Let Steam update your game.
Is WarDogs | 2x | BiWeekly | Quad up, and how often does it stay up?
Check: connection. WarDogs | 2x | BiWeekly | Quad is offline at this moment. Last contact was 27 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on WarDogs | 2x | BiWeekly | Quad?
Gather rate check: 2x. That comes from the name WarDogs | 2x | BiWeekly | Quad. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on WarDogs | 2x | BiWeekly | Quad?
Check: map. Procedural, size 6,000, seed 1203672930, generated by the game on WarDogs | 2x | BiWeekly | Quad. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join WarDogs | 2x | BiWeekly | Quad?
Press F1 in Rust and enter client.connect 192.99.75.79:29496. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.