RUST METRICSFlight deck · live data
Data live Servers11,765 Players63,710 Populated3,546 Fresh wipes 3 h131 Scan5 min
‹ All servers192.99.75.112:28015
Online Full Queue Fresh wipe Wipe due No query

iSiP

Online 192.99.75.112:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 21:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 160 SERVER FPS

Server fps

48 h low 91 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,613 ×1000

Entities

48 h range 107,440–119,314 · memory 3,372 MB
1239 ET SINCE RESTART 00:35

Uptime

0 h 35 min since its last restart, at the last reading
7-day average0peak –
Rank#15,404top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Memory3,372MBat the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct17 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:41 UTC16d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on iSiP when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

What wipe timing does iSiP follow?

The rhythm of iSiP's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 21 hours ago.

Tag meanings

How should you read the tags on iSiP?

These are the tags iSiP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does iSiP appear in Rust Metrics lists and filters?

These Rust Metrics lists carry iSiP: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does iSiP sit in the rankings?

Ranking for iSiP: #15,404 on seven-day player hours, top 69% of all ranked servers.

What is the population on iSiP?

0 of 10 slots are filled on iSiP right now. A seven-day average of 0 players is the reading.

Server details

Where does iSiP sit?

No region tag on iSiP. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 192.99.75.112:28015.

What Rust version is iSiP on?

Rust network protocol 2635 and build 168909 on Linux is the build iSiP runs. To get in, your game needs the same protocol; Steam applies the update.

How does iSiP perform?

Over the last 48 hours the average was 127 server fps; the floor was 91. Peak entity count: 119,314. Buildings, deployables and all else included. Memory peak: 5,270 MB. Expect lag when fps falls and entities climb.

Is iSiP up, and how often does it stay up?

Reading: online. iSiP answers right now. By its reported uptime, the last restart was roughly 35 minutes ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Map and rules

How is iSiP configured, and what rules are in force?

Check: gather rate. The name iSiP does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on iSiP?

From seed 50000, the game generates the procedural map on iSiP. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join iSiP?

Press F1 in Rust and enter client.connect 192.99.75.112:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.