Zero Mercy
Online 192.99.75.107:28015 checked 10m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 15 · below 20 is lag, below 10 is badEntities
48 h range 51,113–68,800 · memory 2,474 MBUptime
0 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 20:53 UTC3d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 127/100
- 41/225
- 35/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Zero Mercy when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in.
How often does Zero Mercy wipe, and when?
The rhythm of Zero Mercy's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 3 days 4 hours ago.
Lists and filters
Which tags does Zero Mercy carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Zero Mercy. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Zero Mercy?
On Rust Metrics, Zero Mercy sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Zero Mercy sit in the rankings?
Ranking for Zero Mercy: #6,718 on seven-day player hours, top 30% of all ranked servers.
What player count does Zero Mercy carry?
0 of 40 slots are filled on Zero Mercy right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 01:00 UTC, 2 players on average.
Operator and location
What location is Zero Mercy hosted in?
No region tag on Zero Mercy. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 192.99.75.107:28015.
What Rust version is Zero Mercy on?
Reading: Zero Mercy, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Zero Mercy within range?
Over the last 48 hours the average was 195 server fps; the floor was 15. Check: entities. The peak was 68,800, counting buildings, deployables and the rest of the world. Memory peak: 3,464 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Zero Mercy, and is it online now?
Check: connection. Zero Mercy is online at this moment. Reading: uptime. About 1 minutes ago it restarted, on its own count. Uptime for the last 3 full days: 71 of 72 hours, or 99%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Map and rules
How is Zero Mercy configured, and what rules are in force?
Check: gather rate. The name Zero Mercy does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Zero Mercy on?
Check: map. Procedural, size 3,500, seed 834280347, generated by the game on Zero Mercy. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Zero Mercy?
Press F1 in Rust and enter client.connect 192.99.75.107:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.