Rust server
Offline 192.36.41.24:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 167/500
- 135/100
- 186/225
- 126/700
- 14/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust server follow?
Its rhythm cannot be told from the wipes of Rust server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 50 days ago.
Lists and filters
How should you read the tags on Rust server?
Tags published by Rust server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Rust server sit in the rankings?
Player hours over seven days put Rust server at #13,208, in the top 61% of all ranked servers.
How full does Rust server get?
Rust server is not responding; status offline, last seen 34 days 12 hours ago.
Operator and location
Which location does Rust server run from?
No region tag on Rust server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 192.36.41.24:28015.
What Rust version is Rust server on?
Rust network protocol 2633 and build 165217 on Windows is the build Rust server runs. Matching protocol is required to join. Let Steam update your game.
Is Rust server up, and how often does it stay up?
Rust server reports offline. The last reading came 34 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 23 September 2026.
Rules and settings
What rules does Rust server enforce, and what are its settings?
Check: gather rate. The name Rust server does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Rust server on?
Procedural map on Rust server, made by the game's generator.
Connection
How do you connect to Rust server?
To join: start Rust, press F1 and type client.connect 192.36.41.24:28015. Or press Launch Rust here and Steam opens the game and connects you.