WorldWar III
Online EU 192.36.155.232:28015 checked 14m ago
Server instruments
last reading Wed 02:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 57,799–71,409 · memory 1,425 MBUptime
3 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 15hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 15hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 111/200
- 79/200
- 45/350
- 75/400
- 21/300
- 50/100
Quick answers
from the figures on this pageWipe schedule
What happens on WorldWar III when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 23 hours in.
How often does WorldWar III wipe, and when?
The only wipe for WorldWar III is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 9 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
Which tags does WorldWar III carry, and what do they mean?
These are the tags WorldWar III publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does WorldWar III appear in Rust Metrics lists and filters?
Rust Metrics lists featuring WorldWar III: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does WorldWar III sit in the rankings?
Player hours over the last seven days put WorldWar III at #10,968, #2,328 in Europe, in the top 49% of all ranked servers.
What player count does WorldWar III carry?
Current headcount on WorldWar III: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 2.
Server details
What location is WorldWar III hosted in?
Its EU tag places WorldWar III in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 192.36.155.232:28015.
What Rust version is WorldWar III on?
Rust network protocol 2635 and build 168909 on Windows is the build WorldWar III runs. Matching protocol is required to join. Let Steam update your game.
How does WorldWar III perform?
Check: fps. Average 59 server fps over the last 48 hours, low of 56. Within range. Check: entities. The peak was 71,409, counting buildings, deployables and the rest of the world. Memory peak: 2,081 MB. Expect lag when fps falls and entities climb.
What is the uptime on WorldWar III, and is it online?
Check: connection. WorldWar III is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 96% uptime over the last 7 full days. It was up 162 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on WorldWar III?
No gather rate appears in the name: WorldWar III. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Oxide plugins are running. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is WorldWar III on?
Size 4,096 and seed 1337: the game generates the procedural map on WorldWar III from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Dreamland.
How to join
How can you get onto WorldWar III?
Press F1 in Rust and enter client.connect 192.36.155.232:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/RWMG9RZRqa is where its website sits.
