AndyBawls
Offline 192.34.101.43:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 01:56 UTC22d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 134/100
- 118/225
- 79/700
- 40/200
- 246/700
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on AndyBawls?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does AndyBawls follow?
To tell the rhythm of AndyBawls, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 12 hours ago.
Tags
Which tags does AndyBawls carry, and what do they mean?
These are the tags AndyBawls publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp32 (Max players): 32 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does AndyBawls appear in Rust Metrics lists and filters?
These Rust Metrics lists carry AndyBawls: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does AndyBawls sit in the rankings?
Ranking for AndyBawls: #15,401 on seven-day player hours, top 71% of all ranked servers.
What is the population on AndyBawls?
AndyBawls is not responding; status offline, last seen 16 days 8 hours ago.
Server details
What location is AndyBawls hosted in?
No region comes from AndyBawls. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 192.34.101.43:28015.
What Rust version is AndyBawls on?
Rust network protocol 2634 and build 166652 on Linux is the build AndyBawls runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on AndyBawls, and is it online?
AndyBawls reports offline. The last reading came 16 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is AndyBawls configured, and what rules are in force?
Reading the name gives no gather rate for AndyBawls. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is AndyBawls on?
Check: map. Procedural, generated by the game, on AndyBawls.
How to join
How do you connect to AndyBawls?
To join: start Rust, press F1 and type client.connect 192.34.101.43:28015. Or press Launch Rust here and Steam opens the game and connects you.