unc rust dev
Offline 192.3.84.165:28115 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 08:24 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 131/100
- 47/225
- 54/700
- 8/200
- 8/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on unc rust dev?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does unc rust dev follow?
The rhythm of unc rust dev's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 9 days 14 hours ago.
Tag meanings
Which tags does unc rust dev carry, and what do they mean?
These are the tags unc rust dev publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does unc rust dev appear in Rust Metrics lists and filters?
These Rust Metrics lists carry unc rust dev: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does unc rust dev hold among Rust servers?
Ranking for unc rust dev: #14,901 on seven-day player hours, top 68% of all ranked servers.
What is the population on unc rust dev?
Status for unc rust dev: offline. Last seen 9 days 14 hours ago.
Operator and location
Where does unc rust dev sit?
No region tag on unc rust dev. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 192.3.84.165:28115.
What Rust version is unc rust dev on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by unc rust dev. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is unc rust dev, and is it online now?
Reading: offline. unc rust dev last answered 9 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
What settings and rules apply on unc rust dev?
Reading the name gives no gather rate for unc rust dev. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on unc rust dev?
Check: map. Procedural, generated by the game, on unc rust dev.
Connection
How can you get onto unc rust dev?
To join: start Rust, press F1 and type client.connect 192.3.84.165:28115. Or press Launch Rust here and Steam opens the game and connects you.