Test kit Rust server
Offline 192.240.255.160:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 111/500
- 123/100
- 172/225
- 55/700
- 2/200
- 24/1000
Quick answers
from the figures on this pageWipe timing
When does Test kit Rust server wipe?
Its rhythm cannot be told from the wipes of Test kit Rust server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 days ago.
Tag meanings
Which tags does Test kit Rust server carry, and what do they mean?
Tags published by Test kit Rust server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test kit Rust server?
These Rust Metrics lists carry Test kit Rust server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Test kit Rust server hold among Rust servers?
Ranking for Test kit Rust server: #12,993 on seven-day player hours, top 60% of all ranked servers.
What player count does Test kit Rust server carry?
Test kit Rust server is not responding; status offline, last seen 12 days ago.
Operator and location
What location is Test kit Rust server hosted in?
No region tag on Test kit Rust server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.240.255.160:28015.
What Rust version is Test kit Rust server on?
Reading: Test kit Rust server, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Test kit Rust server, and is it online?
Reading: offline. Test kit Rust server last answered 12 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Rules and settings
What rules does Test kit Rust server enforce, and what are its settings?
Reading the name gives no gather rate for Test kit Rust server. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Test kit Rust server?
The game generates a procedural map for Test kit Rust server.
Connection
How do you connect to Test kit Rust server?
To join: start Rust, press F1 and type client.connect 192.240.255.160:28015. Or press Launch Rust here and Steam opens the game and connects you.