RUST METRICSFlight deck · live data
Data live Servers11,803 Players71,182 Populated3,639 Fresh wipes 3 h205 Scan5 min
‹ All servers192.240.254.174:28015
Offline Full Queue Fresh wipe Wipe due No query

Test kit Rust server

Offline 192.240.254.174:28015 checked 6d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,076top 59%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Test kit Rust server wipe, and when?

Its rhythm cannot be told from the wipes of Test kit Rust server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 1 hours ago.

Tag meanings

How should you read the tags on Test kit Rust server?

These are the tags Test kit Rust server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Test kit Rust server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Test kit Rust server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Test kit Rust server sit in the rankings?

Player hours over seven days put Test kit Rust server at #13,076, in the top 59% of all ranked servers.

What player count does Test kit Rust server carry?

Test kit Rust server is not responding; status offline, last seen 6 days 1 hours ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

Where does Test kit Rust server sit?

No region tag on Test kit Rust server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 192.240.254.174:28015.

What Rust version is Test kit Rust server on?

Rust network protocol 2635 and build 168909 on Linux is the build Test kit Rust server runs. Matching protocol is required to join. Let Steam update your game.

Is Test kit Rust server up, and how often does it stay up?

Reading: offline. Test kit Rust server last answered 6 days 1 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.

Settings and map

What settings and rules apply on Test kit Rust server?

Check: gather rate. The name Test kit Rust server does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.

Which map is live on Test kit Rust server?

Procedural map on Test kit Rust server, made by the game's generator.

Connection

How do you connect to Test kit Rust server?

Press F1 in Rust and enter client.connect 192.240.254.174:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.