Testcontainers Rust Server
Offline 192.240.253.179:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 127/100
- 157/225
- 61/700
- 188/700
- 344/350
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Testcontainers Rust Server follow?
To tell the rhythm of Testcontainers Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 2 hours ago.
Tags
Which tags does Testcontainers Rust Server carry, and what do they mean?
Tags published by Testcontainers Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Testcontainers Rust Server?
These Rust Metrics lists carry Testcontainers Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does Testcontainers Rust Server hold among Rust servers?
Ranking for Testcontainers Rust Server: #15,289 on seven-day player hours, top 69% of all ranked servers.
What player count does Testcontainers Rust Server carry?
Testcontainers Rust Server is not responding; status offline, last seen 3 days 2 hours ago. A seven-day average of 0 players is the reading.
Server details
What location is Testcontainers Rust Server hosted in?
Reading: location. Testcontainers Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 192.240.253.179:28015.
What Rust version is Testcontainers Rust Server on?
Reading: Testcontainers Rust Server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Testcontainers Rust Server, and is it online now?
Testcontainers Rust Server reports offline. The last reading came 3 days 2 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.
Settings and map
What rules does Testcontainers Rust Server enforce, and what are its settings?
No gather rate appears in the name: Testcontainers Rust Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Testcontainers Rust Server?
The game generates a procedural map for Testcontainers Rust Server.
Connection
How can you get onto Testcontainers Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 192.240.253.179:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.