Test kit Rust server
Offline 192.240.248.89:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 121/100
- 32/225
- 17/700
- 4/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
How often does Test kit Rust server wipe, and when?
To tell the rhythm of Test kit Rust server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 14 hours ago the current world was made.
Tag meanings
How should you read the tags on Test kit Rust server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Test kit Rust server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test kit Rust server appear in Rust Metrics lists and filters?
On Rust Metrics, Test kit Rust server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Test kit Rust server hold among Rust servers?
Ranking for Test kit Rust server: #13,102 on seven-day player hours, top 59% of all ranked servers.
What player count does Test kit Rust server carry?
Status for Test kit Rust server: offline. Last seen 5 days 14 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Server
What location is Test kit Rust server hosted in?
Reading: location. Test kit Rust server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 192.240.248.89:28015.
What Rust version is Test kit Rust server on?
Reading: Test kit Rust server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Test kit Rust server, and is it online?
Check: connection. Test kit Rust server is offline at this moment. Last contact was 5 days 14 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
How is Test kit Rust server configured, and what rules are in force?
No gather rate appears in the name: Test kit Rust server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Test kit Rust server?
The game generates a procedural map for Test kit Rust server.
How to join
How do you connect to Test kit Rust server?
Check: join. Open Rust, press F1, then enter client.connect 192.240.248.89:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.