Test kit Rust server
Offline 192.240.246.251:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 189/500
- 134/100
- 72/225
- 77/700
- 39/200
- 253/700
Quick answers
from the figures on this pageWipe timing
What wipe timing does Test kit Rust server follow?
The rhythm of Test kit Rust server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days ago.
Tags
Which tags does Test kit Rust server carry, and what do they mean?
These are the tags Test kit Rust server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test kit Rust server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test kit Rust server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Test kit Rust server hold among Rust servers?
Player hours over seven days put Test kit Rust server at #13,069, in the top 59% of all ranked servers.
How full does Test kit Rust server get?
Test kit Rust server is not responding; status offline, last seen 6 days ago. Check: players over seven days. Average 1, peak 1.
Server details
Where does Test kit Rust server sit?
No region comes from Test kit Rust server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 192.240.246.251:28015.
What Rust version is Test kit Rust server on?
Reading: Test kit Rust server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Test kit Rust server, and is it online?
Test kit Rust server reports offline. The last reading came 6 days ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Settings and map
What settings and rules apply on Test kit Rust server?
No gather rate appears in the name: Test kit Rust server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.
What map is Test kit Rust server on?
Procedural map on Test kit Rust server, made by the game's generator.
Connection
How can you get onto Test kit Rust server?
To join: start Rust, press F1 and type client.connect 192.240.246.251:28015. Or press Launch Rust here and Steam opens the game and connects you.