Test kit Rust server
Offline 192.240.245.228:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 162/500
- 123/100
- 184/225
- 74/700
- 14/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
When does Test kit Rust server wipe?
Its rhythm cannot be told from the wipes of Test kit Rust server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 23 hours ago.
Lists and filters
How should you read the tags on Test kit Rust server?
These are the tags Test kit Rust server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test kit Rust server appear in Rust Metrics lists and filters?
On Rust Metrics, Test kit Rust server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Test kit Rust server sit in the rankings?
Player hours over seven days put Test kit Rust server at #15,549, in the top 71% of all ranked servers.
How full does Test kit Rust server get?
Reading for Test kit Rust server: offline at this moment; last seen 16 days 23 hours ago.
Server
Which location does Test kit Rust server run from?
Reading: location. Test kit Rust server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 192.240.245.228:28015.
What Rust version is Test kit Rust server on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by Test kit Rust server. Matching protocol is required to join. Let Steam update your game.
How reliable is Test kit Rust server, and is it online now?
Test kit Rust server reports offline. The last reading came 16 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 12 October 2026.
Settings and map
What settings and rules apply on Test kit Rust server?
No gather rate appears in the name: Test kit Rust server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Test kit Rust server?
The game generates a procedural map for Test kit Rust server.
Connection
How can you get onto Test kit Rust server?
Press F1 in Rust and enter client.connect 192.240.245.228:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.