RUST METRICSFlight deck · live data
Data live Servers11,636 Players31,247 Populated2,768 Fresh wipes 3 h72 Scan5 min
‹ All servers192.240.245.169:28015
Offline Full Queue Fresh wipe Wipe due No query

Test kit Rust server

Offline 192.240.245.169:28015 checked 4d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,094top 59%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Test kit Rust server wipe?

Its rhythm cannot be told from the wipes of Test kit Rust server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 4 days 22 hours ago.

Lists and filters

Which tags does Test kit Rust server carry, and what do they mean?

Tags published by Test kit Rust server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Test kit Rust server?

These Rust Metrics lists carry Test kit Rust server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does Test kit Rust server sit in the rankings?

Ranking for Test kit Rust server: #13,094 on seven-day player hours, top 59% of all ranked servers.

What player count does Test kit Rust server carry?

Status for Test kit Rust server: offline. Last seen 4 days 22 hours ago. Check: players over seven days. Average 1, peak 1.

Server

Which location does Test kit Rust server run from?

No region tag on Test kit Rust server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 192.240.245.169:28015.

What Rust version is Test kit Rust server on?

Rust network protocol 2635 and build 168909 on Linux is the build Test kit Rust server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Test kit Rust server, and is it online now?

Check: connection. Test kit Rust server is offline at this moment. Last contact was 4 days 22 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 24 October 2026.

Settings and map

What rules does Test kit Rust server enforce, and what are its settings?

Reading the name gives no gather rate for Test kit Rust server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.

What map is Test kit Rust server on?

Procedural map on Test kit Rust server, made by the game's generator.

Join

What do you do to join Test kit Rust server?

To join: start Rust, press F1 and type client.connect 192.240.245.169:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.