Testcontainers Rust Server
Offline 192.240.244.42:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 133/100
- 47/225
- 37/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageWipe schedule
When does Testcontainers Rust Server wipe?
The rhythm of Testcontainers Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 16 hours ago.
Lists and filters
How should you read the tags on Testcontainers Rust Server?
These are the tags Testcontainers Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Testcontainers Rust Server?
These Rust Metrics lists carry Testcontainers Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does Testcontainers Rust Server sit in the rankings?
Player hours over seven days put Testcontainers Rust Server at #15,349, in the top 69% of all ranked servers.
What player count does Testcontainers Rust Server carry?
Testcontainers Rust Server is not responding; status offline, last seen 2 days 16 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is Testcontainers Rust Server hosted in?
No region tag on Testcontainers Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 192.240.244.42:28015.
What Rust version is Testcontainers Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Testcontainers Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Testcontainers Rust Server, and is it online now?
Testcontainers Rust Server reports offline. The last reading came 2 days 16 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Testcontainers Rust Server?
No gather rate appears in the name: Testcontainers Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Testcontainers Rust Server?
The game generates a procedural map for Testcontainers Rust Server.
How to join
How do you connect to Testcontainers Rust Server?
To join: start Rust, press F1 and type client.connect 192.240.244.42:28015. Or press Launch Rust here and Steam opens the game and connects you.