Testcontainers Rust Server
Offline 192.240.243.14:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 128/100
- 74/700
- 21/200
- 25/1000
- 259/700
Quick answers
from the figures on this pageWipe timing
When does Testcontainers Rust Server wipe?
Its rhythm cannot be told from the wipes of Testcontainers Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 2 hours ago.
Lists and filters
How should you read the tags on Testcontainers Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Testcontainers Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Testcontainers Rust Server?
On Rust Metrics, Testcontainers Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Testcontainers Rust Server sit in the rankings?
Player hours over seven days put Testcontainers Rust Server at #15,326, in the top 69% of all ranked servers.
What player count does Testcontainers Rust Server carry?
Reading for Testcontainers Rust Server: offline at this moment; last seen 4 days 2 hours ago. Seven-day reading: 0 players on average.
Server
Where does Testcontainers Rust Server sit?
Reading: location. Testcontainers Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 192.240.243.14:28015.
What Rust version is Testcontainers Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Testcontainers Rust Server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Testcontainers Rust Server, and is it online now?
Testcontainers Rust Server reports offline. The last reading came 4 days 2 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. The first sighting on Rust Metrics was 25 October 2026.
Settings and map
What settings and rules apply on Testcontainers Rust Server?
No gather rate appears in the name: Testcontainers Rust Server. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Testcontainers Rust Server?
Procedural map on Testcontainers Rust Server, made by the game's generator.
Join
What do you do to join Testcontainers Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 192.240.243.14:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.