RUST METRICSFlight deck · live data
Data live Servers11,716 Players55,754 Populated3,252 Fresh wipes 3 h168 Scan5 min
‹ All servers192.240.242.251:28015
Offline Full Queue Fresh wipe Wipe due No query

Test kit Rust server

Offline 192.240.242.251:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#13,094top 59%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Test kit Rust server wipe, and when?

Its rhythm cannot be told from the wipes of Test kit Rust server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 3 days ago.

Tag meanings

Which tags does Test kit Rust server carry, and what do they mean?

These are the tags Test kit Rust server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Test kit Rust server appear in Rust Metrics lists and filters?

On Rust Metrics, Test kit Rust server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does Test kit Rust server sit in the rankings?

Player hours over seven days put Test kit Rust server at #13,094, in the top 59% of all ranked servers.

What is the population on Test kit Rust server?

Reading for Test kit Rust server: offline at this moment; last seen 3 days ago. Seven-day check: 1 players on average. Peak reading: 1.

Server details

Which location does Test kit Rust server run from?

No region comes from Test kit Rust server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 192.240.242.251:28015.

What Rust version is Test kit Rust server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Test kit Rust server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Test kit Rust server, and is it online?

Check: connection. Test kit Rust server is offline at this moment. Last contact was 3 days ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 26 October 2026.

Rules and settings

How is Test kit Rust server configured, and what rules are in force?

Reading the name gives no gather rate for Test kit Rust server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

Which map is live on Test kit Rust server?

Check: map. Procedural, generated by the game, on Test kit Rust server.

How to join

How can you get onto Test kit Rust server?

To join: start Rust, press F1 and type client.connect 192.240.242.251:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.