Testcontainers Rust Server
Offline 192.240.240.184:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 134/100
- 94/225
- 33/700
- 105/700
- 339/350
Quick answers
from the figures on this pageWipe schedule
How often does Testcontainers Rust Server wipe, and when?
To tell the rhythm of Testcontainers Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 6 days 14 hours ago the current world was made.
Tags
Which tags does Testcontainers Rust Server carry, and what do they mean?
Tags published by Testcontainers Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Testcontainers Rust Server?
Rust Metrics lists featuring Testcontainers Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Testcontainers Rust Server hold among Rust servers?
Ranking for Testcontainers Rust Server: #15,268 on seven-day player hours, top 68% of all ranked servers.
What player count does Testcontainers Rust Server carry?
Testcontainers Rust Server is not responding; status offline, last seen 6 days 14 hours ago. A seven-day average of 0 players is the reading.
Server details
Where does Testcontainers Rust Server sit?
No region comes from Testcontainers Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 192.240.240.184:28015.
What Rust version is Testcontainers Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Testcontainers Rust Server. To get in, your game needs the same protocol; Steam applies the update.
Is Testcontainers Rust Server up, and how often does it stay up?
Check: connection. Testcontainers Rust Server is offline at this moment. Last contact was 6 days 14 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.
Rules and settings
What settings and rules apply on Testcontainers Rust Server?
Reading the name gives no gather rate for Testcontainers Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Testcontainers Rust Server?
Check: map. Procedural, generated by the game, on Testcontainers Rust Server.
How to join
How do you connect to Testcontainers Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 192.240.240.184:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.