Test kit Rust server
Offline 192.240.238.123:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 127/100
- 182/225
- 85/700
- 343/200
- 246/700
Quick answers
from the figures on this pageWipe schedule
How often does Test kit Rust server wipe, and when?
To tell the rhythm of Test kit Rust server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 3 days 7 hours ago the current world was made.
Tag meanings
How should you read the tags on Test kit Rust server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Test kit Rust server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test kit Rust server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Test kit Rust server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Test kit Rust server sit in the rankings?
Player hours over seven days put Test kit Rust server at #13,078, in the top 59% of all ranked servers.
What is the population on Test kit Rust server?
Test kit Rust server is not responding; status offline, last seen 3 days 7 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
Where does Test kit Rust server sit?
No region comes from Test kit Rust server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 192.240.238.123:28015.
What Rust version is Test kit Rust server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Test kit Rust server. Check: protocol. To join, your game must match; Steam handles the update.
Is Test kit Rust server up, and how often does it stay up?
Test kit Rust server reports offline. The last reading came 3 days 7 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Map and rules
How is Test kit Rust server configured, and what rules are in force?
No gather rate appears in the name: Test kit Rust server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC off, Valve's system.
Which map is live on Test kit Rust server?
Check: map. Procedural, generated by the game, on Test kit Rust server.
Connection
What do you do to join Test kit Rust server?
Press F1 in Rust and enter client.connect 192.240.238.123:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.