Testcontainers Rust Server
Offline 192.240.238.100:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 74/500
- 131/100
- 105/225
- 36/700
- 5/200
- 9/1000
Quick answers
from the figures on this pageWipe schedule
When does Testcontainers Rust Server wipe?
The rhythm of Testcontainers Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 18 hours ago.
Tags
How should you read the tags on Testcontainers Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Testcontainers Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Testcontainers Rust Server?
Rust Metrics lists featuring Testcontainers Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does Testcontainers Rust Server sit in the rankings?
Player hours over seven days put Testcontainers Rust Server at #15,423, in the top 69% of all ranked servers.
What player count does Testcontainers Rust Server carry?
Reading for Testcontainers Rust Server: offline at this moment; last seen 7 days 18 hours ago.
Server details
What location is Testcontainers Rust Server hosted in?
No region comes from Testcontainers Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 192.240.238.100:28015.
What Rust version is Testcontainers Rust Server on?
Reading: Testcontainers Rust Server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is Testcontainers Rust Server up, and how often does it stay up?
Reading: offline. Testcontainers Rust Server last answered 7 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.
Settings and map
How is Testcontainers Rust Server configured, and what rules are in force?
Check: gather rate. The name Testcontainers Rust Server does not state one. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Testcontainers Rust Server?
The game generates a procedural map for Testcontainers Rust Server.
How to join
What do you do to join Testcontainers Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 192.240.238.100:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.