the UhhhHHHHH
Online 192.227.155.141:33035 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 13:51 UTC14d ago | 2 | – | running | 1 |
| Mon 12 Oct, 01:41 UTC17d ago | 2 | held half | 3.5 days | 0 |
| Sat 3 Oct, 02:30 UTC26d ago | 2 | halved by day 1 | 9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/500
- 120/100
- 186/225
- 80/700
- 255/700
- 350/350
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on the UhhhHHHHH?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1 it fell below half when it didn't.
How often does the UhhhHHHHH wipe, and when?
No next wipe can be predicted for the UhhhHHHHH, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 2 hours ago the current world was made.
Tag meanings
Which tags does the UhhhHHHHH carry, and what do they mean?
Tags published by the UhhhHHHHH, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): 400 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does the UhhhHHHHH appear in Rust Metrics lists and filters?
Rust Metrics lists featuring the UhhhHHHHH: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does the UhhhHHHHH hold among Rust servers?
Ranking for the UhhhHHHHH: #9,330 on seven-day player hours, top 42% of all ranked servers.
What player count does the UhhhHHHHH carry?
0 of 400 slots are filled on the UhhhHHHHH right now. Check: players over seven days. Average 0, peak 4.
Server
Which location does the UhhhHHHHH run from?
No region tag on the UhhhHHHHH. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 192.227.155.141:33035.
What Rust version is the UhhhHHHHH on?
Reading: the UhhhHHHHH, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on the UhhhHHHHH, and is it online?
Reading: online. the UhhhHHHHH answers right now. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.
Rules and settings
What settings and rules apply on the UhhhHHHHH?
No gather rate appears in the name: the UhhhHHHHH. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
Which map is live on the UhhhHHHHH?
The game generates a procedural map for the UhhhHHHHH.
How to join
How do you connect to the UhhhHHHHH?
Press F1 in Rust and enter client.connect 192.227.155.141:33035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.