RUST METRICSFlight deck · live data
Data live Servers11,865 Players95,534 Populated3,881 Fresh wipes 3 h381 Scan5 min
‹ All servers192.227.155.141:33035
Online Full Queue Fresh wipe Wipe due No query

the UhhhHHHHH

Online 192.227.155.141:33035 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 100 200 300 400 PAX 0 /400

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 4
Rank#9,330top 42%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctMon 12 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:51 UTC14d ago 2 – running 1
Mon 12 Oct, 01:41 UTC17d ago 2 held half 3.5 days 0
Sat 3 Oct, 02:30 UTC26d ago 2 halved by day 1 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on the UhhhHHHHH?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1 it fell below half when it didn't.

How often does the UhhhHHHHH wipe, and when?

No next wipe can be predicted for the UhhhHHHHH, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 14 days 2 hours ago the current world was made.

Tag meanings

Which tags does the UhhhHHHHH carry, and what do they mean?

Tags published by the UhhhHHHHH, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): 400 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does the UhhhHHHHH appear in Rust Metrics lists and filters?

Rust Metrics lists featuring the UhhhHHHHH: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does the UhhhHHHHH hold among Rust servers?

Ranking for the UhhhHHHHH: #9,330 on seven-day player hours, top 42% of all ranked servers.

What player count does the UhhhHHHHH carry?

0 of 400 slots are filled on the UhhhHHHHH right now. Check: players over seven days. Average 0, peak 4.

Server

Which location does the UhhhHHHHH run from?

No region tag on the UhhhHHHHH. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 192.227.155.141:33035.

What Rust version is the UhhhHHHHH on?

Reading: the UhhhHHHHH, Rust network protocol 2634 and build 167781, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on the UhhhHHHHH, and is it online?

Reading: online. the UhhhHHHHH answers right now. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 21 September 2026.

Rules and settings

What settings and rules apply on the UhhhHHHHH?

No gather rate appears in the name: the UhhhHHHHH. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

Which map is live on the UhhhHHHHH?

The game generates a procedural map for the UhhhHHHHH.

How to join

How do you connect to the UhhhHHHHH?

Press F1 in Rust and enter client.connect 192.227.155.141:33035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp400
Max players 400 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.