RUST METRICSFlight deck · live data
Data live Servers11,614 Players34,171 Populated2,816 Fresh wipes 3 h69 Scan5 min
‹ All servers192.159.176.250:28015
Offline Full Queue Fresh wipe Wipe due No query

Mk

Offline 192.159.176.250:28015 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 4 6 8 PAX 1 /8

Players now

12% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#6,507top 29%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 00:28 UTC5d ago 1 – running 1
Fri 23 Oct, 16:06 UTC5d ago 1 – 0.3 days 1
Wed 21 Oct, 03:44 UTC8d ago 1 – 2.5 days 1
Mon 19 Oct, 01:31 UTC10d ago 1 – 2.1 days 1
Sat 17 Oct, 14:09 UTC11d ago 1 – 1.5 days 1
Fri 16 Oct, 11:44 UTC12d ago 1 – 1.1 days 1
Wed 14 Oct, 00:11 UTC15d ago 1 – 2.5 days 1
Sun 11 Oct, 00:38 UTC18d ago 1 held half 3 days 1
Mon 5 Oct, 21:40 UTC23d ago 1 held half 5.1 days 1
Sat 3 Oct, 09:27 UTC25d ago 1 held half 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Mk when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Mk follow?

There is no next wipe to predict: Mk wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 6 hours ago.

Tags

Which tags does Mk carry, and what do they mean?

Tags published by Mk, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Mk?

On Rust Metrics, Mk sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does Mk sit in the rankings?

Player hours over seven days put Mk at #6,507, in the top 29% of all ranked servers.

What player count does Mk carry?

Reading for Mk: offline at this moment; last seen 35 hours ago. Seven-day check: 1 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 18:00 UTC over the last 48 hours.

Operator and location

What location is Mk hosted in?

No region tag on Mk. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 192.159.176.250:28015.

What Rust version is Mk on?

Reading: Mk, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Mk, and is it online now?

Mk reports offline. The last reading came 35 hours ago. Reading: 14% uptime over the last 7 full days. It was up 23 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Map and rules

What rules does Mk enforce, and what are its settings?

Check: gather rate. The name Mk does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Mk?

The game generates a procedural map for Mk.

Join

What do you do to join Mk?

To join: start Rust, press F1 and type client.connect 192.159.176.250:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp8
Max players The server holds 8 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.