RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers192.154.104.162:38115
Offline Full Queue Fresh wipe Wipe due No query

PantiNet pn-1

Offline 192.154.104.162:38115 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 75 150 225 300 PAX 1 /300

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#10,876top 49%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:03 UTC5d ago 1 – running 0
Thu 22 Oct, 17:47 UTC6d ago 1 – 0.8 days 0
Thu 22 Oct, 07:38 UTC6d ago 1 – 0.4 days 0
Tue 20 Oct, 19:01 UTC8d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on PantiNet pn-1 when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does PantiNet pn-1 follow?

No next wipe can be predicted for PantiNet pn-1, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 17 hours ago the current world was made.

Lists and filters

Which tags does PantiNet pn-1 carry, and what do they mean?

These are the tags PantiNet pn-1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show PantiNet pn-1?

Rust Metrics lists featuring PantiNet pn-1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does PantiNet pn-1 sit in the rankings?

Player hours over seven days put PantiNet pn-1 at #10,876, in the top 49% of all ranked servers.

What is the population on PantiNet pn-1?

PantiNet pn-1 is not responding; status offline, last seen 5 days 16 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Which location does PantiNet pn-1 run from?

No region comes from PantiNet pn-1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.154.104.162:38115.

What Rust version is PantiNet pn-1 on?

Reading: PantiNet pn-1, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on PantiNet pn-1, and is it online?

Reading: offline. PantiNet pn-1 last answered 5 days 16 hours ago. Reading: 15% uptime over the last 7 full days. It was up 25 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.

Map and rules

What rules does PantiNet pn-1 enforce, and what are its settings?

No gather rate appears in the name: PantiNet pn-1. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on PantiNet pn-1?

Procedural map on PantiNet pn-1, made by the game's generator.

Join

How do you connect to PantiNet pn-1?

Press F1 in Rust and enter client.connect 192.154.104.162:38115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players The server holds 300 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.