RPSCAN
Offline 192.154.104.162:28019 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/500
- 133/100
- 173/225
- 148/700
- 18/200
- 52/1000
Quick answers
from the figures on this pageWipe timing
When does RPSCAN wipe?
Its rhythm cannot be told from the wipes of RPSCAN on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 16 days 21 hours ago.
Lists and filters
Which tags does RPSCAN carry, and what do they mean?
These are the tags RPSCAN publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RPSCAN?
On Rust Metrics, RPSCAN sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RPSCAN sit in the rankings?
Ranking for RPSCAN: #15,800 on seven-day player hours, top 72% of all ranked servers.
What is the population on RPSCAN?
Reading for RPSCAN: offline at this moment; last seen 16 days 21 hours ago.
Server details
What location is RPSCAN hosted in?
Reading: location. RPSCAN gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 192.154.104.162:28019.
What Rust version is RPSCAN on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by RPSCAN. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RPSCAN, and is it online?
Check: connection. RPSCAN is offline at this moment. Last contact was 16 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 11 October 2026.
Rules and settings
What settings and rules apply on RPSCAN?
Check: gather rate. The name RPSCAN does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Join
How do you connect to RPSCAN?
Check: join. Open Rust, press F1, then enter client.connect 192.154.104.162:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.