[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES
Online EU 192.121.44.94:28016 checked 8m ago
Server instruments
last reading Wed 20:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 15 · below 20 is lag, below 10 is badEntities
48 h range 67,264–70,103 · memory 2,071 MBUptime
17 h 26 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 16:48 UTC, in 18h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 16:48 UTC18h
- WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 3Thu 12 Nov, 16:48 UTC14d 18h
- WPT 4Thu 26 Nov, 16:48 UTC28d 18h
- WPT 5Thu 3 Dec, 19:00 UTC35d 20hFW
- WPT 6Thu 10 Dec, 16:48 UTC42d 18h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:48 UTC13d ago | 7 | – | running | 0 |
| Fri 2 Oct, 01:49 UTC26d ago | 4 | halved by day 5 | 13.6 days | 0 |
| Thu 17 Sep, 17:03 UTC41d ago | 3 | halved by day 11 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 101/200
- 37/100
- 23/200
- 24/200
- 10/200
- 6/150
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 24 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 8 when it didn't.
How often does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES wipe, and when?
The prediction follows its tag, because too few of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's wipes are on record to confirm its schedule. On Thursday 29 October at 16:48 UTC its next wipe is due. 13 days 5 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Tags
How should you read the tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
These are the tags [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Check: access. Premium players only; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Player count
Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sit in the rankings?
Top 20% of all ranked servers: [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES takes #4,432 on seven-day player hours and #1,568 in Europe.
What is the population on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Current headcount on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: 0 players, 150 slots available. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 12:00 UTC, 3 players on average.
Server
Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sit?
[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.121.44.94:28016.
What Rust version is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
Check: fps. Average 25 server fps over the last 48 hours, low of 15. Within range. Reading: 70,103 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,662 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, and is it online?
Check: connection. [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is online at this moment. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES enforce, and what are its settings?
No gather rate appears in the name: [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.
What map is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on?
From seed 33616747, the game generates the procedural map on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?
To join: start Rust, press F1 and type client.connect 192.121.44.94:28016. Or press Launch Rust here and Steam opens the game and connects you. Check: access. Premium players only. You can find its website at https://discord.com/invite/gxJm7Pv.
