RUST METRICSFlight deck · live data
Data live Servers11,791 Players65,961 Populated3,606 Fresh wipes 3 h126 Scan5 min
‹ All servers192.121.44.94:28016
Online Full Queue Fresh wipe Wipe due No query

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES

Online EU 192.121.44.94:28016 checked 8m ago

biweekly wipes vanillaoxidepremium
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 15 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,103 ×1000

Entities

48 h range 67,264–70,103 · memory 2,071 MB
1239 ET SINCE RESTART 17:26

Uptime

17 h 26 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,432top 20% · #1568 in EU
Last wipe13d agobiweekly schedule
Next wipe18hThu 29 Oct, 16:48 UTC
Memory2,071MB48 h peak 3 players
REC 1

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers, top 54% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:48 UTC, in 18h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 8

Coming wipes

  1. WPT 1Thu 29 Oct, 16:48 UTC18h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 20hFW
  3. WPT 3Thu 12 Nov, 16:48 UTC14d 18h
  4. WPT 4Thu 26 Nov, 16:48 UTC28d 18h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 20hFW
  6. WPT 6Thu 10 Dec, 16:48 UTC42d 18h

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:48 UTC13d ago 7 – running 0
Fri 2 Oct, 01:49 UTC26d ago 4 halved by day 5 13.6 days 0
Thu 17 Sep, 17:03 UTC41d ago 3 halved by day 11 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 24 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 8 when it didn't.

How often does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES wipe, and when?

The prediction follows its tag, because too few of [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES's wipes are on record to confirm its schedule. On Thursday 29 October at 16:48 UTC its next wipe is due. 13 days 5 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Tags

How should you read the tags on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

These are the tags [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Check: access. Premium players only; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sit in the rankings?

Top 20% of all ranked servers: [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES takes #4,432 on seven-day player hours and #1,568 in Europe.

What is the population on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

Current headcount on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES: 0 players, 150 slots available. Check: players over seven days. Average 0, peak 3. Check: 48-hour peak. 12:00 UTC, 3 players on average.

Server

Where does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES sit?

[EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.121.44.94:28016.

What Rust version is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

Check: fps. Average 25 server fps over the last 48 hours, low of 15. Within range. Reading: 70,103 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,662 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES, and is it online?

Check: connection. [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES is online at this moment. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES enforce, and what are its settings?

No gather rate appears in the name: [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Community server. Plugin count: Oxide. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.

What map is [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES on?

From seed 33616747, the game generates the procedural map on [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto [EU/SWE] Playstar - MAIN - BI-WEEKLY - NO BP WIPES?

To join: start Rust, press F1 and type client.connect 192.121.44.94:28016. Or press Launch Rust here and Steam opens the game and connects you. Check: access. Premium players only. You can find its website at https://discord.com/invite/gxJm7Pv.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^q
Premium Check: access. Premium players only.
^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.