RUST METRICSFlight deck · live data
Data live Servers11,752 Players56,681 Populated3,410 Fresh wipes 3 h130 Scan5 min
‹ All servers192.121.44.102:28016
Online Full Queue Fresh wipe Wipe due No query

[EU/SWE] Playstar - SOLO - HARDCORE

Online EU 192.121.44.102:28016 checked 7m ago

teams off biweekly wipes oxidehardcorepremium
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 55 SERVER FPS

Server fps

48 h low 55 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 81,414 ×1000

Entities

48 h range 80,104–84,444 · memory 2,144 MB
1239 ET SINCE RESTART 18:27

Uptime

18 h 27 min since its last restart, at the last reading
7-day average2peak 8
Rank#1,989top 9% · #775 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Memory2,144MB48 h peak 4 players
REC 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 19hFW
  2. WPT 2Thu 12 Nov, 16:40 UTC14d 17h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 19hFW
  4. WPT 4Thu 10 Dec, 16:40 UTC42d 17h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:40 UTC13d ago 7 – running 1
Thu 1 Oct, 22:04 UTC FW27d ago 8 halved by day 5 13.8 days 0
Thu 17 Sep, 16:35 UTC41d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU/SWE] Playstar - SOLO - HARDCORE?

An average of 7 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 20 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does [EU/SWE] Playstar - SOLO - HARDCORE follow?

Wipes on [EU/SWE] Playstar - SOLO - HARDCORE come every 4 weeks on Thursday at 16:40 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 13 days 6 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does [EU/SWE] Playstar - SOLO - HARDCORE carry, and what do they mean?

Check: tags. The game's server browser reads gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp50 (Max players): 50 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^q (Premium): Premium status is required to join; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): The server browser files it under Europe from [EU/SWE] Playstar - SOLO - HARDCORE. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [EU/SWE] Playstar - SOLO - HARDCORE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU/SWE] Playstar - SOLO - HARDCORE: EU Rust servers, checked and Rust community servers: live readings. Reading: server list filters. It comes up under Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

Where does [EU/SWE] Playstar - SOLO - HARDCORE sit in the rankings?

Ranked by seven-day player hours, [EU/SWE] Playstar - SOLO - HARDCORE sits at #1,989 and #775 in Europe, inside the top 9%.

How full does [EU/SWE] Playstar - SOLO - HARDCORE get?

Current headcount on [EU/SWE] Playstar - SOLO - HARDCORE: 0 players, 50 slots available. Check: players over seven days. Average 2, peak 8. Check: 48-hour peak. 00:00 UTC, 3 players on average.

Server

What location is [EU/SWE] Playstar - SOLO - HARDCORE hosted in?

Its EU tag places [EU/SWE] Playstar - SOLO - HARDCORE in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 192.121.44.102:28016.

What Rust version is [EU/SWE] Playstar - SOLO - HARDCORE on?

Reading: [EU/SWE] Playstar - SOLO - HARDCORE, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [EU/SWE] Playstar - SOLO - HARDCORE within range?

Reading: 59 server fps on average across the last 48 hours. It never dropped below 55. Peak entity count: 84,444. Buildings, deployables and all else included. Memory peak: 2,654 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [EU/SWE] Playstar - SOLO - HARDCORE, and is it online now?

Check: connection. [EU/SWE] Playstar - SOLO - HARDCORE is online at this moment. Reading: uptime. About 18 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [EU/SWE] Playstar - SOLO - HARDCORE enforce, and what are its settings?

Check: gather rate. The name [EU/SWE] Playstar - SOLO - HARDCORE does not state one. No group limit is published. Mode check gives hardcore; Facepunch's most punishing mode. Combat and raiding against other players are on. Listing: Community server. Oxide plugins are running. Premium status is required to join. Anti-cheat reading: VAC on, Valve's system.

What map is [EU/SWE] Playstar - SOLO - HARDCORE on?

Size 3,600: a procedural map on [EU/SWE] Playstar - SOLO - HARDCORE, made by the game.

Join

What do you do to join [EU/SWE] Playstar - SOLO - HARDCORE?

Press F1 in Rust and enter client.connect 192.121.44.102:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Premium status is required to join. You can find its website at https://discord.com/invite/gxJm7Pv.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp50
Max players 50 slots in total.
ts0
Group limit No teams here: the setting is switched off.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^q
Premium Premium status is required to join.
^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.