MASTERS TESTES
Offline 191.22.225.205:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/500
- 120/100
- 186/225
- 109/700
- 7/200
- 44/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does MASTERS TESTES follow?
The rhythm of MASTERS TESTES's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 16 hours ago.
Lists and filters
How should you read the tags on MASTERS TESTES?
Tags published by MASTERS TESTES, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MASTERS TESTES appear in Rust Metrics lists and filters?
On Rust Metrics, MASTERS TESTES sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does MASTERS TESTES hold among Rust servers?
Player hours over seven days put MASTERS TESTES at #15,855, in the top 72% of all ranked servers.
How full does MASTERS TESTES get?
Status for MASTERS TESTES: offline. Last seen 17 days 7 hours ago.
Server details
Which location does MASTERS TESTES run from?
No region tag on MASTERS TESTES. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 191.22.225.205:28015.
What Rust version is MASTERS TESTES on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by MASTERS TESTES. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on MASTERS TESTES, and is it online?
MASTERS TESTES reports offline. The last reading came 17 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on MASTERS TESTES?
No gather rate appears in the name: MASTERS TESTES. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Connection
What do you do to join MASTERS TESTES?
Press F1 in Rust and enter client.connect 191.22.225.205:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.