HMAOCLASSIC
Offline 191.217.234.20:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 67/500
- 122/100
- 68/225
- 60/700
- 16/200
- 10/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does HMAOCLASSIC follow?
To tell the rhythm of HMAOCLASSIC, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 days ago.
Tags
How should you read the tags on HMAOCLASSIC?
These are the tags HMAOCLASSIC publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show HMAOCLASSIC?
These Rust Metrics lists carry HMAOCLASSIC: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does HMAOCLASSIC hold among Rust servers?
Player hours over seven days put HMAOCLASSIC at #13,111, in the top 59% of all ranked servers.
How full does HMAOCLASSIC get?
Status for HMAOCLASSIC: offline. Last seen 4 days 23 hours ago. Check: players over seven days. Average 0, peak 1.
Operator and location
Which location does HMAOCLASSIC run from?
No region tag on HMAOCLASSIC. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 191.217.234.20:28015.
What Rust version is HMAOCLASSIC on?
Rust network protocol 2635 and build 168909 on Windows is the build HMAOCLASSIC runs. Check: protocol. To join, your game must match; Steam handles the update.
Is HMAOCLASSIC up, and how often does it stay up?
Reading: offline. HMAOCLASSIC last answered 4 days 23 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Map and rules
How is HMAOCLASSIC configured, and what rules are in force?
No gather rate appears in the name: HMAOCLASSIC. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on HMAOCLASSIC?
The game generates a procedural map for HMAOCLASSIC.
How to join
How do you connect to HMAOCLASSIC?
Check: join. Open Rust, press F1, then enter client.connect 191.217.234.20:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.