RUST METRICSFlight deck · live data
Data live Servers11,854 Players100,165 Populated3,872 Fresh wipes 3 h533 Scan5 min
‹ All servers191.215.42.215:28015
Online Full Queue Fresh wipe Wipe due No query

RogueRust

Online 191.215.42.215:28015 checked 6m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 2 SERVER FPS

Server fps

48 h low 1 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,499 ×1000

Entities

48 h range 118,239–120,577 · memory 4,495 MB
1239 ET SINCE RESTART 12D 00H

Uptime

12 days 0 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 68%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory4,495MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap15.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:54 UTC FW28d ago 0 – running 0
Wed 16 Sep, 15:07 UTC43d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RogueRust when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does RogueRust wipe?

The rhythm of RogueRust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 28 days 1 hours ago the current world was made.

Tag meanings

Which tags does RogueRust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from RogueRust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RogueRust appear in Rust Metrics lists and filters?

Rust Metrics lists featuring RogueRust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does RogueRust hold among Rust servers?

Ranking for RogueRust: #15,269 on seven-day player hours, top 68% of all ranked servers.

What is the population on RogueRust?

0 of 100 slots are filled on RogueRust right now. Seven-day reading: 0 players on average.

Operator and location

What location is RogueRust hosted in?

No region comes from RogueRust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 191.215.42.215:28015.

What Rust version is RogueRust on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by RogueRust. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for RogueRust?

Reading: 11 server fps on average across the last 48 hours. It never dropped below 1. Peak entity count: 120,577. Buildings, deployables and all else included. Reading: 5,261 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is RogueRust, and is it online now?

Check: connection. RogueRust is online at this moment. Reading: uptime. About 12 days ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on RogueRust?

Reading the name gives no gather rate for RogueRust. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is RogueRust on?

Size 4,500 and seed 1337: the game generates the procedural map on RogueRust from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to RogueRust?

To join: start Rust, press F1 and type client.connect 191.215.42.215:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.