RUST METRICSFlight deck · live data
Data live Servers11,647 Players39,332 Populated2,956 Fresh wipes 3 h71 Scan5 min
‹ All servers191.11.1.84:28035
Offline Full Queue Fresh wipe Wipe due No query

Creative / Build 2

Offline 191.11.1.84:28035 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,314top 51%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 15:46 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Creative / Build 2 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Creative / Build 2 wipe?

To tell the rhythm of Creative / Build 2, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 11 hours ago.

Tags

How should you read the tags on Creative / Build 2?

Tags published by Creative / Build 2, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Creative / Build 2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Creative / Build 2: Build and creative servers, Rust community servers: live readings and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Creative / Build 2 sit in the rankings?

Ranking for Creative / Build 2: #11,314 on seven-day player hours, top 51% of all ranked servers.

How full does Creative / Build 2 get?

Status for Creative / Build 2: offline. Last seen 6 days ago. Seven-day check: 0 players on average. Peak reading: 1.

Server details

What location is Creative / Build 2 hosted in?

No region tag on Creative / Build 2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 191.11.1.84:28035.

What Rust version is Creative / Build 2 on?

Rust network protocol 2634 and build 167781 on Windows is the build Creative / Build 2 runs. To get in, your game needs the same protocol; Steam applies the update.

Is Creative / Build 2 up, and how often does it stay up?

Check: connection. Creative / Build 2 is offline at this moment. Last contact was 6 days ago. Reading: 7% uptime over the last 7 full days. It was up 12 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.

Rules and settings

What rules does Creative / Build 2 enforce, and what are its settings?

No gather rate appears in the name: Creative / Build 2. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on Creative / Build 2?

The game generates a procedural map for Creative / Build 2.

Connection

How do you connect to Creative / Build 2?

Check: join. Open Rust, press F1, then enter client.connect 191.11.1.84:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players 1 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.