RUST METRICSFlight deck · live data
Data live Servers11,658 Players44,769 Populated3,058 Fresh wipes 3 h104 Scan5 min
‹ All servers190.5.49.60:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Clips

Offline 190.5.49.60:28015 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,414top 69%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust Clips wipe?

Its rhythm cannot be told from the wipes of Rust Clips on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 hours ago the current world was made.

Lists and filters

How should you read the tags on Rust Clips?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Rust Clips. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Clips appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Clips: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

Where does Rust Clips sit in the rankings?

Player hours over seven days put Rust Clips at #15,414, in the top 69% of all ranked servers.

What player count does Rust Clips carry?

Rust Clips is not responding; status offline, last seen 27 hours ago. Seven-day reading: 0 players on average.

Server

Which location does Rust Clips run from?

Reading: location. Rust Clips gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 190.5.49.60:28015.

What Rust version is Rust Clips on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Clips. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust Clips, and is it online?

Check: connection. Rust Clips is offline at this moment. Last contact was 27 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.

Rules and settings

How is Rust Clips configured, and what rules are in force?

Reading the name gives no gather rate for Rust Clips. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Clips?

Check: map. Procedural, generated by the game, on Rust Clips.

Join

How do you connect to Rust Clips?

Press F1 in Rust and enter client.connect 190.5.49.60:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp4
Max players The server holds 4 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.