RUST METRICSFlight deck · live data
Data live Servers11,795 Players69,100 Populated3,591 Fresh wipes 3 h187 Scan5 min
‹ All servers190.192.19.126:28015
Offline Full Queue Fresh wipe Wipe due No query

Test Server

Offline 190.192.19.126:28015 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#11,997top 54%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75121:0022:0000:0001:0003:0004:00Wiped Tue 27 Oct, 21:35 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepSun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:35 UTC1d ago – – running 0
Wed 30 Sep, 22:18 UTC28d ago 4 – 27 days 0
Sun 27 Sep, 01:47 UTC32d ago 1 – 3.9 days 1
Sat 26 Sep, 01:47 UTC33d ago 1 – 1 days 0
Wed 23 Sep, 03:46 UTC36d ago 1 – 2.9 days 1
Tue 22 Sep, 21:39 UTC36d ago 1 – 0.3 days 0
Thu 17 Sep, 04:13 UTC42d ago 1 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Test Server?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours.

How often does Test Server wipe, and when?

No next wipe can be predicted for Test Server, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 39 hours ago.

Lists and filters

Which tags does Test Server carry, and what do they mean?

Tags published by Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs169423 (Build): Game build reading: 169423; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

What position does Test Server hold among Rust servers?

Player hours over seven days put Test Server at #11,997, in the top 54% of all ranked servers.

How full does Test Server get?

Test Server is not responding; status offline, last seen 32 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 00:00 UTC, 1 players on average.

Operator and location

What location is Test Server hosted in?

No region tag on Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 190.192.19.126:28015.

What Rust version is Test Server on?

Reading: Test Server, Rust network protocol 2635 and build 169423, Windows. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Test Server, and is it online?

Reading: offline. Test Server last answered 32 hours ago. Reading: 5% uptime over the last 7 full days. It was up 8 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Test Server configured, and what rules are in force?

No gather rate appears in the name: Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Test Server?

The game generates a procedural map for Test Server.

How to join

How can you get onto Test Server?

To join: start Rust, press F1 and type client.connect 190.192.19.126:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs169423,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players Slots: 30.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs169423
Build Game build reading: 169423.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.